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Showing posts from July, 2022

Fill Mee

 Heyy this game name is Fill mee...

How we started ?

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I had started my game development journey on September 2020. I had learnt so many new things in unity by using c# for programming with that experience I worked on so many functionalities and thought of using that in my upcoming games. 90 Days Challenge (Making 3 Casual 2D Games) Here what I thought of 90 Days challenge is making 3 games within 90 days and publishing that in Play Store .  So I had started playing games as a gamer and also as a developer for getting an idea how the functionalities are made and finally selected 3 games from the Play Store and kept them as a reference for my games. What made me to start this 90 days challenge?  I had no idea to develop complete game till December 2021. Everything I used to think is I should have to develop AAA games but I had no idea about developing such big games being alone as an indie developer. So with some of my college seniors I came to know about these casual and Hyper casual games. So started searching about those games and played